130 Kinect Solar 131 Trustech 132 Henson Group 133 Brickell Men's Products 134 YourSix 135 Asset Discovery Corporation 136 Bluemark 137 Temprano Techvestors 138 Concursoft 139 ALLY LOGISTICS. In Unity, Draw a pattern using the coordinates acquired by Kinect. The pattern is changed by the change of coordinates. We have tried to make many modes. The following list is an example of Modes.
*main image: Kinect GreenScreen example scene
Setting up Kinect with Windows 10
– connect to pc (using adapter)
– Driver installs automatically and you are Done 🙂
– You can test it with these apps:
3d scan: https://www.microsoft.com/en-us/store/p/3d-scan/9nblggh68pmc
3d builder: https://www.microsoft.com/en-us/store/p/3d-builder/9wzdncrfj3t6

Using Kinect XBox One with Unity 5 (I tested with Unity v5.50b5)
– Download & install Kinect SDK https://www.microsoft.com/en-us/download/details.aspx?id=44561 (i’m using v2.0_1409)
– UnityPackage is here https://msdn.microsoft.com/en-us/library/dn782041.aspx (package download)
– Import Kinect.2.0.1410.19000.unitypackage into your project
– Also Copy GreenScreen/ and KinectView/ folders from the zip to your project (they contain the sample scenes)
– One shader is giving this error message: “‘Shader error in ‘DX11/GreenScreenShader’: Fragment program ‘frag’: sampler ‘SampleType’ has no matching texture and will be undefined”
Fix is in the unity forums by @Michal
– To fix rest of the errors, run Unity Api Updater if it didn’t run automatically (from menu: Assets / Run Api Updater..)
– Open sample scene: GreenScreen/MainScene or KinectView/MainScene
– Hit play and it should work!
—
More Resources:
– Kinect experiments: http://www.kinecthacks.com/

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Nice one, I hope to see more of your posts! If some of you are looking for even more tips about creating a game, I recommend this blog too: blog.theknightsofunity.com
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| Setting up Kinect xbox one with Windows 10 |
| - connect to pc (using adapter) |
| - Done |
| - You can test it with these apps |
| 3d scan: https://www.microsoft.com/en-us/store/p/3d-scan/9nblggh68pmc |
| 3d builder: https://www.microsoft.com/en-us/store/p/3d-builder/9wzdncrfj3t6 |
| Using Kinect XBone One in Unity 5 (i'm using 5.50b5) |
| - Download SDK https://www.microsoft.com/en-us/download/details.aspx?id=44561 (i'm using v2.0_140 https://download.microsoft.com/download/F/2/D/F2D1012E-3BC6-49C5-B8B3-5ACFF58AF7B8/KinectSDK-v2.0_1409-Setup.exe ) |
| - Unitypackage is here https://msdn.microsoft.com/en-us/library/dn782041.aspx (download http://go.microsoft.com/fwlink/?LinkID=513177 ) |
| - Import Kinect.2.0.1410.19000.unitypackage to your project |
| - Copy GreenScreen and KinectView folder from the zip to your project (they contain sample scenes) |
| - Fix broken shader: https://forum.unity3d.com/threads/official-ms-kinect-unity-package-green-screen-shader-error.382295/#post-2484117 |
| - Run Api Updater if it doesnt run automatically (Assets / Run Api Updater..) |
| - Open sample scene: GreenScreen/MainScene or KinectView/MainScene |
| - Hit play, it works |
Kinect Unity Tutorial
